Microsoft Bethesda slate

Microsoft buys Bethesda, creator of Doom, Fallout, Elder Scrolls, and Quake

News an arrow to the knee of PlayStation fans ahead of next-gen console launches
Image: Microsoft

21 September 2020

PlayStation fanboys like to say the Xbox doesn’t have enough exclusive games. Well, now the Xbox will have games. Microsoft announced that it is acquiring the parent company of Bethesda Softworks, the publisher behind iconic gaming franchises like Doom, Fallout, Elder Scrolls, Quake, Dishonored, Prey, and more.

That’s a heck of a birthday present for the Xbox Series X, the next-gen console that lands on 10 November. Preorders for the Xbox Series X open tomorrow. It’ll probably put your PC to shame.

While PlayStation enthusiasts should be worried about the future of those franchises on their console of choice, PC faithful shouldn’t sweat the acquisition. Microsoft has doubled down on PC support in recent years: bringing all its first party games to the PC, beefing up Windows 10’s game bar, rolling out Steam support, and even debuting the fantastic Xbox Game Pass for PC. There’s no reason to expect Bethesda’s games to become Xbox console exclusives moving forward. Heck, this buy might even spell doom for the atrocious Bethesda Launcher, and that can’t come soon enough.




Microsoft has been on a buying spree in recent months, desperate to silence those “but where are the games?” criticisms. Since 2018, the Xbox division has gobbled up InXile (Wasteland), Obsidian (Fallout New Vegas, Outer Worlds), Ninja Theory (Hellblade: Senua’s Sacrifice), Playground Games (Forza), Double Fine (Psychonauts) and Compulsion Games (We Happy Few). That’s an all-star lineup of developers whittling away on Xbox and Windows 10 games now.

IDG News Service

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