Havok-powered games storm BAFTA awards

David Coughlan, Havok
PIctured: David Coughlan, Havok

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13 March 2015 | 0

Four titles using software developed by Emmy-award winning Irish software company Havok took home awards at the 2015 BAFTA Video Games Awards.

Four out of the six games nominated in the game of the year category used Havok software, including Middle-earth: Shadow of Mordor (by WB Games), Dragon Age: Inquisition (Electronic Arts), Alien: Isolation (SEGA) and overall winner Destiny (Bungie and Activision).

Titles using Havok software also featured strongly at the D.I.C.E. Awards last February and at the GDC Awards which took place earlier this month.

Havok develops ‘physics engines’ which are used in games and other media to produce realistic effects such as simulations of wind against hair and clothes or how objects react to being damaged by gunfire. On top of being used in games, Havok products have also been used in movies such as X-Men First Class, World War Z and The Matrix.

“The team at Havok is honoured to work with the world’s best AAA game developers, and we’re incredibly proud to see the work of some of our partners so richly rewarded with four BAFTA Awards, as well as award wins at D.I.C.E. and GDC,” said David Coghlan, managing director, Havok. “Studios that produce games such as these, stand at the cutting edge of gaming and it is great to see the industry acknowledge this direction.”

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