Google culls 700,000 bad apps from Play store
31 January 2018 | 0
Earlier this month, Google removed some 60 games from the Play Store after it was uncovered that the so-called Adult Swine bug was delivering inappropriate and malicious ads to kids. According to Google, that’s just a drop in the bucket compared to the 700,000 it booted from the Play Store in 2017.
In a blog post titled How we fought bad apps and malicious developers in 2017, Google spotlights the numerous ways it has stayed ahead of bad Play Store Apps over the past 12 months. In addition to the 700,000 apps it took down in 2017 – a 70% increase over 2016’s numbers – Google also says it was able to identify and root them out much quicker: The company boasts that 99% of apps “with abusive content” were tossed from the Play Store before anyone could install them. Google also says it has developed new detection techniques to weed out repeat offenders and identify “abusive developer networks at scale” to stop them from simply submitting another set of bad apps.
According to Google, the biggest reason for the jump in removed applications was machine learning. Google used its AI-powered engine to help “detect abusive app content and behaviours – such as impersonation, inappropriate content, or malware” which then helped the human reviewers detect problematic apps. Among the apps that were removed were:
- Copycat apps that attempt to deceive users by emulating a popular app. Google says more than 250,000 of the 700,000 targeted apps were copycats.
- Content promoting pornography, extreme violence, hate, and illegal activities
- Potentially harmful applications that can harm your device, including phishing and fraudulent apps. Google says PHAs are “small in volume” in the Play Store mostly due to provisions that are already in place. For example, the launch of Google Play Protect “reduced the rate of PHA installs by an order of magnitude compared to 2016”
However, Google admits there is more work to be done, as evidenced by the Adult Swine bug: “Despite the new and enhanced detection capabilities that led to a record-high takedowns of bad apps and malicious developers, we know a few still manage to evade and trick our layers of defense.”
Google developed a bad reputation over the years for being too lenient with its app review policies, and the company has worked hard to shake that image. Particularly, its claim that 99% of malicious and fraudulent apps were zapped before anyone could install them is impressive, though for affected users, even 1% is too high. However, the bigger issue here is protection against apps that aren’t downloaded through the Play Store. The vast majority of Android malware is contracted via third party app stores and side-loaded apps, a much harder area for Google to police, even with the help of machine learning.
IDG News Service